UX Storytelling: Getting your audience's buy-in, building trust, and setting expectations
Storytelling in Design: What is Storytelling in Design?
UX Storytelling is a way of informing the audience (stakeholders, clients, users, etc.) about your product or service. The story helps your audience understand the journey of your product from start to end. It is a skill that UX designers are encouraged to master to get your audience’s buy-in, build trust, and set expectations.
In this blog, our mentor, Bob Ricca - the Director of Product Design at ThreatQuotient, shares tips on how you can improve your skills in UX Storytelling 🍿.
Storytelling in Design: Why do we use UX Storytelling?
“Stories are remembered up to 22 times more than facts alone.”
Mnemonic devices for facts
Engage our emotions
More relatable and believable
People tend to put themselves as the protagonist
Storytelling in Design: UX Storytelling presents the story of our Product Vision
It informs the audience of the goal and the importance of your product
It supports the effectiveness of cross-department coordination
It highlights where we spend and invest our money
It increases employee engagement, confidence, and morale
Storytelling in Design: When UX Storytelling Helps in Getting A Buy-in and Building Trust
Demo-ing a new project
Pitching a new idea
Asking for a promotion
Becoming a part of leadership
Forming a design team
Expanding your team
Interviewing for a new role
Storytelling in design: How to implement UX Storytelling?
Story Arc #1: Building trust in your ability to deliver
Inform the audience about your product (This is where we were)
Lessons that you’ve learned (This is what we learned)
Share the problem-solving and decision-making processes (This is how we improved)
When you share your journey with your audience, it builds audience trust in your product and you as the presenter and designer of the product For example : it shows your effort to improve the user experience
Story Arc #2: Setting Expectations and Getting Buy in
Provides the audience with the product journey map (This is where we are)
Share the product goals (This is where we want to be)
Present your strategy (This is how we get there). The basic elements of a plan include: What are we doing? Who is doing it? When are we going to be done?
Storytelling in Design: 3 Tips for a Better UX Storytelling
Don’t shy away from simple examples
Bob thinks it’s okay to:
Revisit old designs that you are not happy with
Stage photos to represent a situation that happened
Not be penalized for bad practices by your current team
Don’t let facts get in the way of a good story
Bob recommends using:
Short customer clips to illustrate a point (under 30 seconds)
Animated gifs of interfaces
Customer testimonials
Keep a project journal
Create a template of testing processes and key findings
Document design revisions
The different timings that you could document a project:
As it’s happening
After it’s completed
Months later, after you have moved on and likely forgotten
Bonus tips: Create a video of yourself
Explain where you were in a project before shelving it
Stop your future self from exploring the same path twice
Get feedback on an interface without explaining it a thousand times